My play last night began with hearing a lot of chatter over ts. Directions and reports going back and forth between guildies, our glorious leader as well as another commander in the same borderland. We had a tenuous hold on hills, and an unupgraded keep that we were adamant the enemy was not getting a hold of.
Unfortunately they had just broken through the outer wall on the cliff side and a fight had ensued. I ran as quickly as I could from our spawn point, not even stopping as I threw a couple of marks down on an enemy thief harassing a comrade. Then it was up the stairs and straight into the large fight in front of me… Balls deep as the expression goes (which I actually only got now as I was typing)
It was so much fun holding back the Sanctum of Rall zerg at the breach point so that the tide could not come through to pillage our defensive siege littered throughout. Enemy warriors and guardians plunged forward to make a gap and then falling back, our own making similar manouvres as an attempt to win by attrition. And there I was, laying down my own blend of condition based carnage, as well as the occasional well timed putrid mark, well of darkness (which are well suited to these contained points), and the occasional fear to punt people of the cliff as support.
-Word Spam Ahoy>