As time goes on I can feel that urge for to delve within a large player driven sandbox growing stronger within me. For years now that feeling has mostly gone unfulfilled by this glut of themepark orientated games and recently playing a couple open-ended ones has made the feeling stronger. I love what many of them do, some have even brought forward interesting mechanics that I would like to see more of but they are always missing that key feeling only more open-ended experiences can give.
I was just talking yesterday to Mr Murphy about these sandbox games and it seems as both of us have grown older the want for alternative activities like housing has grown. I assume many others feel this way as well as it might just be a by product of gettig older; the endless killing, combat, and dungeoneering just gets cold of old and you need more down time activities to occupy but unfortunately the industry has been slow to change it’s course towards these content types.
I’m waiting like many for the next generation of games as they seem to be focusing more on this style of play but I still have concerns about how much, not to mention how long they are going to take to get to use here in the west.
To fill the time there is plenty of other games I can enjoy but… I am wanting that sort of experience. I’ve actually been thinking about playing some of those older games, the classics that spawned the genre and seemed to be the definition of what mmo’s should be. I’ve never actually played any of them before and sometimes I feel that I should to gain a greater understanding of the genre and more so for personal growth. How can I truly know if I want that style of mmo if I’ve never actually played one…. a real one that is.
It seems though that the glory of these games and servers tare greatly diminished from what they used to be. Much of the magic that comes from being part of the initial community crush is gone, replaced by tired veterans and folks attached to a community more so than the game.
Many are lucky to have 100 or so players, this while a decent population is nowhere near the excitement that can be gained compared to what it used to be. There were never thousands on one server to begin with I believe but there were enough to create an extremely lively world rather than just a busy city.
When it’s a larger population and a new game it seems easier to form your own little community of friends and regulars as everyone is learning and usually seeking out people themselves. But when it is such a small, long running and tight nit community I would feel as though I’m an intruder. I’m sure they have seen many new players come and go after only short periods so I guess even they would be a bit apprehensive towards others at first.
If I’m playing an mmo I tend to lean more to the social side and if I can’t get a reasonable group then I usually don’t bother which might make it harder far more to feel interested enough to stay in these old school games long enough to get a decent experience out of it.