So many more good looking projects this week so why not share a few more I’m interested. I actually haven’t pledged to any yet though, A have a glut of games already and have quite a few kickstarters I’m still waiting on. I’m also rather broke until next pay sooooo…
Looks to be an exploration based RPG within the American Wilderness and centred around some kind of post societal America. Apocalypse or just the lonely wild. Survive the wilderness by scavenging for food and items, crafting what you need. It’s a game about survival and it gives you two modes, the authentic survival or traveling down the rapids.
It will be a roguelike situation as well: Permadeath, procedurally generated but fleshes this out with an interesting narrative. in depth system of needs and an ai ecology.
Another survival rpg but this time within an apocalyptic winter wasteland with all the stuff you’d expect. Scavenge, craft, build a base and fulfill a collection of needs. This time you will have a group of survivors to look out for but that can also be involved in the expeditions. It seems to be even more about exploration than the former as you have an open world to explore in a top-down view and the goal being to find what’s out there. Many mechanics of uncovering new areas to use, as well as grow too.
There will be a range of events that randomly, or due to certain actions become apparent and require you to make decisions in order to solve, finalise or make do with over time. Decisions will of course affect the group, an individual and your ongoing play.
A strategy god game that deals with you being in charge of an ancient evil with the goal of… what else, world domination. As an ancient evil that as awoken you will need to gain followers and grow in power but also try to avoid the notice of the worlds heroes who will try to stop you. It looks to be a game about resource management but also a backing of infiltration. You use agents to seek out new followers, spread your influence or create chaos with which to take advantage of.
It looks to be a really interesting new take on the strategy genre whose primary gameplay isn’t micromanagement and Civilization building but mroe that of a disease. Festering away within and passing on as quickly as you can. Infecting minds and consuming bodies.
Engage in a narrative journey across strange lands but also about creating that journey as you go. It is a game focusing on the art of creative writing by giving the player a backdrop and actions to encounter and ponder and then prompts for writing about their experience with it. It is a game where you get to have a part in crafting the narrative and they aim to have the ability for people to share their stories. It’s a very intriguing idea that I have no idea how will actually work.