I have a bunch of level 5s now and have killed one of the tier 3 bosses. Stress is pretty nonexistent now. I haven’t used the sanitarium once yet but I really should 🙂 most of my buildings are maxed out – I can’t wait for the next dungeon releases!
Wow well done. I slowed down lot once I killed those first three but really want to keep going.
New Dungeon spaces are going to be amazing although I’m still impressed with how polished the rest of it is.
Yup, they have done a great job. It does get ‘grindy’ a bit. I am around week 50 in the hamlet and I have 5 level 5s, 3 level 4s, and kind of left the rest behind – I run 2 teams now. They never get stressed out, they haven’t been in much trouble of dying either. I’m not sure if that change in difficulty was planned by the devs but I am kind of glad it is – its *hard* to get a level 5, and if they died often, that would mean a LOT of grinding to get back there and that would take the fun away.
I have a bunch of level 5s now and have killed one of the tier 3 bosses. Stress is pretty nonexistent now. I haven’t used the sanitarium once yet but I really should 🙂 most of my buildings are maxed out – I can’t wait for the next dungeon releases!
Wow well done. I slowed down lot once I killed those first three but really want to keep going.
New Dungeon spaces are going to be amazing although I’m still impressed with how polished the rest of it is.
Yup, they have done a great job. It does get ‘grindy’ a bit. I am around week 50 in the hamlet and I have 5 level 5s, 3 level 4s, and kind of left the rest behind – I run 2 teams now. They never get stressed out, they haven’t been in much trouble of dying either. I’m not sure if that change in difficulty was planned by the devs but I am kind of glad it is – its *hard* to get a level 5, and if they died often, that would mean a LOT of grinding to get back there and that would take the fun away.