One of the things I always seem to see a lot within comments and reddit’s and wherever people are talking about games is how to introduce someone to gaming. It’s a conversation that keeps getting circulated, often with a bunch of examples given out and then left at that. I have never really thought about that question myself as it isn’t something I’ve ever done. It is more something that has come across as the continued fetishising of gaming girls, that weird allusive creature. Or maybe it’s the interest to mold people in their own interests, or just gain a greater sense of legitimacy as a medium. Whatever the reason I didn’t care, I love gaming but it’s not something I would ever assimilate people towards as it seems mostly futile.
Lately though it has been something that I’ve had to think about. One of my friends at work expressed an interest but of course had no idea where to start. I mean, for someone that has never tried games nor has any knowledge of what they would actually like makes it rather hard.
An overview of the main mechanics and a quick dungeon run in Darkest Dungeon
I have no idea why Permadeath holds such a fascination with me but it is always something that keeps me playing and engaged with a game. Recently I’ve been playing quite a few games with permadeath features or permadeath as their core mechanic and it is because of this that I’ve played them so much.
Well, it seems those rumours floating around during the week of Jostiq’s eventually demise were in fact true. The whole chain of sites within the joystiq realm including Massively are to be shuttered in the coming weeks. Quite a few larger sites have now picked up the news so it seems to be legitamate and not the next step in the lizard crews plans for world domination.
I’m actually incredibly saddened by this, more so than i thought i would be after first hearing the rumours. It’s been a great resource for mmo news, opinions and rant material for a long time now. But it is more than that, its been a daily morning habit; make my tea, check the emails and downloads and then browse massively. It’s been an easy time waster when bored.
I feel for the people working there as, i dont know, the relationship feels a bit more personal than the usual news cycle sites. Over the years of reading you tend to get a good sense of the personalities and interests of those writing there. We have many differences in opinions too, differences I’ve ranted against but there is so much there that champions for the games i want to play. However i think it was mostly just their infectious love of mmo gaming that I’ll miss most.
I wonder where that leaves the industry now too. Are mmos truly dead now because that’s how I’m feeling. Yes there are a few other larger mmo sites but Massively seemed to be the biggest by far and the spot for interviews, thoughts and just general talk about this medium. It’s been a place that has constantly brought people together for the love (and hate) of many mmo’s and enticed new blood into the MMO cult.
Well, at least they still have the Massively yaught i guess, just sail it into international waters first… Archeage IRL WOOOOOOO….
Also…am totes in for a patreon campaign. And i used the word totes, thats when you know it’s serious.
I haven’t been watching Firefall’s progress for a while now. I fell out of love with my fps open world just after its apparent release and have never been back. I have had the urge now and then but not enough to actually play.
Recently I’ve found out that, one of the backhanded comments in my last review of the title might be more apt than I thought. I said that this was just another beta phase for Firefall and right now it looks like they are going to be overhauling the whole crafting system once more. Yep, it was and is reviled enough to see further development.
They have employed a new developer to take charge in the area and I believe they have been working on it in silent for a month now with more information coming when the details are finalised.
It is funny but I only became aware of this after getting a pingback from an old crafting post and went to check out why. Sure enough the new crafting lead was introducing himself on the forums, outlining the ideas and position he was coming from and also asking for input from the community.
The post ended up having some great discussion about Firefalls current and previous systems and what people liked as well as crafting within mmo’s in general. Mostly a rather interesting discussion and good to see just how active the community still is.
It kind of makes me once again excited to see where the title progresses once more. Sounds like thumping and that sort of exploratory gameplay will have a resurgence and general crafting being more useful. Of course, I wonder how and when this will occur, whether there will be changes afterwards or when the hell their finances are going to run out because they’ve certainly burnt a lot of cash during these many reworks.
Firefall… The little mmo that could, maybe, possibly be good
Well, the early access of H1Z1 is fast approaching and I thought to do something special for this momentous occasion, by basically saying “SCREW THAT NOISE” so who’s with me… EH.. EH. Who needs another Alpha zombie survival sandbox for now. Sure it might end up an interesting experience eventually but in it’s current state and the usual cycle of development I don’t see that happening within this year.
So instead of playing that why not another interesting, complex and incredibly deep zombie sandbox called PROJECT ZOMBOID. Come on, it has everything you’ve been looking for in an apocalypse simulator. Large hand crafted world populated with a variety of areas to explore and things to scavenge. In depth personal needs ad psychology affected by your actions and environment. Personal Progress with a number of skills that improve through use. Huge breadth of food items to eat and cook. Components to craft with in a number of ways. Building mechanics to make your personal fortress. Fishing, Farming, Foraging, trapping, it’s own radio station being built inside. An active modding system with popular ones being integrated within the game. Multi-player and open server support. And of course a range of options for the game world, zombie style and your personal character to make the game you want to play.
Seriously, all the other zombie apocalypse games out there wish they were this developed. It’s the one you’ve been waiting for.
Get your own Cabin in the woods
Don’t believe me well… I’m giving away 4 copies in the comments below. Just tell me a little about your own hypothetical apocalypse plans. The one that amuses me the most will get the first copy and the rest will go into a random draw for the others. Winners will be announce on Sunday… that’s my Sunday.. AUS Sunday… the land from the future.