The year has been an interesting one for news. Even with the lack of releases we have had some huge reveals from big conventions as well as interesting and highly contested updates on certain games. There have been some great discussions in the community regarding a variety of subjects as well and because of this it has been a fun year writing for this little blog of mine. Countless numbers of word spams, reviews, mechanical rambles and fiery rants. I seem to have gotten into a nice routine now with writing as I would like to think over the year that my writing has improved.
Anyway here’s my own personal favourites from the year.
Hello to all you prospective newbie bloggers and even those out there looking for a little advice. Now I’m fairly new when it comes to this game blogging community of ours and make no pretence to knowing it all or even being a blog to aspire to. I have made many mistakes already in regards to my blog with how it is structured and what is written but because of this I’ve also learnt a bit from my mistakes and misgivings that may be of use. I’ve already written one little guide that went over the basics I learnt in my first year, here though I wanted to explore some more personal points that don’t get as much attention as the fundamentals.
-Word Spam Ahoy>
A round up of all the blogs I’ve read recently that having something to say about the recent EQ Next reveal, and there are quite a few because I’m cukoo crazy. Sorry if I missed you.
- Gaming SF – Partial on the combat system, interested in the events, and awed by the environment
- Ardwulfs Lair – Muses on the core mechanics.. combat, creation, and player actions. *update* has a few new posts with notes from the Q&A panels
- Aggronaught – Is intrigued by the voxels and wonders about the possibilities
- Spinksville – explains How to create a successful Sandbox by creating a world people want to live in
- ECTMMO – gives some general opinions
- Herding Cats – has a quick talk about armor style and the tech
- Far Beyond My Capacity – has a couple concerns about the destructibility and their decision making abilities considering many of those past blunders
- Hardcore Casual – As usual he’s Cynical regarding anything not named Darkfall
- In An Age – Has one of the best critical analysis of the announcement and certain issues he see’s with the Dynamic World
Damn I can’t believe I missed my blogs birthday. Yep, Healing the Masses is now officially 1-year-old, amazing little accomplishment for me if I do say so as most times I’m not the most reliable person. I think I’ve stuck with it, and plan to for a lot longer because I just find it rather enjoyable. I still have lots to write and talk about, in fact my little notepad is brimming with ideas I have yet touched.
I have a good little routine going with the blog which I believe really helps. Writing a post every 2 days if I can gives me time to game and read as well as real life stuff, and is frequent enough that I’m getting most of the word spam down. Having a proper routine also helps me overcome my lazy side, and I’m really really lazy at times.
-Blog Spam Ahoy>
Well the end of the year and maybe the world is fast approaching and surprisingly I am still rambling away on the blog. Usually these writing urges only last a month at most, I have a box full of empty diaries somewhere from when I was one if those self diagnosed “depressed” teenage types. Then there are the many lengthy replies and such on varying game forums. But this has been different, I want to keep writing, I am addicted in a way to putting all my thoughts onto electronic paper and showing them to the masses.. Some good, some bad, others I am terrible sorry for (send me any therapy bills), and a rare few that I are particularly interesting tidbits I managed to summon from the depths of my crazy subconscious mind, quite the accomplishment considering the state of it recently.
And tis the season for recaps so here’s a list of those were I like the sound of my own voice and/or had fun writing
It kind of amazes how much my little rambles have evolved from inconsistent dribble to something at least half resembling human thought but I am still at a loss on where to go in the future. The dream of course like many is to be able to sit on my booty and play games for a living, maybe occasional writing about them to support this lifestyle but I am no where near naive enough to think that’s an option for the foreseeable future. I am a noob to the industry in so many ways so much of it is lost on me. At the moment that comes down to me not really knowing what to write, how to write it, and how much to write about it.
There are so many options lately about what to write and how to structure that I sometimes get lost in my own train of thought. I read a fair few blogs now, not as many as some but a sizeable collection that cuts across the gaming industry as well as other random interesting things. I admire them all in their own particular way as they have a defined personal style. I am just now developing mine but towards which path I don’t know. Right now my blog is a collection of story romps, personal tidbits, philosophical rambles, exploration of game mechanics, news blurbs, character leveling/skill development, and even full game reviews which makes it look more like Frankenstein’s monster compared to the vision of others who usually only focus on a couple things above all else.
Do I keep going with my light and fluffy style with the occasional ramble about game mechanics, or do I take the next and try to develop a more academic style befitting my psych degree and actually research certain subjects appropriately. I envy sites like Nightmare Mode and even the Borderhouse who delve deeper down the rabbit hole of gaming than I ever thought possible to explore its rich tapestry. Hmm, actually I think well defined discourse sounds like to much work.
Onwards to the future